Jacket

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Author name
Anthony L. Thompson II
Source
Sketchfab
Polygon Count
5,656
Release Date
2020-11-09
License
CC BY 4.0
jacketsubstancepaintersubstancemayaclothing

Asset Overview

My first attempt at cloth modeling. This is a jacket I found online. I began by modifying a base jacket mesh to fit my reference, then imported it into zbrush. After some tweaking, I reimported it into Maya in order to create a game res. Substance painter was then used to create some textures.