Asset Overview
Modelled in Blender and textured in Substance, no detail went overlooked in the creation of this shoe. As a result it is subdivision ready. Unwrapped with efficiency in mind both left and right shoes are mostly identical, save for logos and text that cannot be mirrored. This was done to save on having 8 texture sets instead of 4, most of the unwrapped mesh of one shoe overlaps with the other.
An alternate version of the shoe, which combines those 4 texture sets into just 1 is available, along with lace colour variations.