This is low poly unsubdivided base mesh.
Intended for real-time use.
* Polygonal quads only.
* No poles with more than 5 edges.
Textures applied are photorealistic 4096x4096 (8 bit per channel) images, created from real object capture data.
Option of 16 bit per channel images are also provided in .png format as separate downloadable archive. Textures included:
For highly detailed subdivided version with vector displacement map check my [portfolio](https://www.artstation.com/realnothing).