\n\n138 lowpoly asset & 235 prefabs ready. All models texture comes with maximum 2048px PNG textures.\n\n
\n\nThis package will be updated with more survival themed models in the future. Price will be increased in every update, so grab it while the price is still low!\n\n
\n\nFeel free to contact the asset publisher if you have suggestions or complaints :) !\n\n
\n\nE-mail","id":274902751909,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Screenshots/Campfire_A_02_C_20.webp"},{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Screenshots/Campfire_A_02_C_50.webp"},{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Screenshots/Campfire_A_02_C_80.webp"},{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Screenshots/Campfire_A_02_C_110.webp"},{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Screenshots/Campfire_A_02_C_140.webp"},{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Screenshots/Campfire_A_02_C_170.webp"},{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Screenshots/Campfire_A_02_C_200.webp"},{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Screenshots/Campfire_A_02_C_230.webp"},{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Screenshots/Campfire_A_02_C_260.webp"},{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Screenshots/Campfire_A_02_C_290.webp"},{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Screenshots/Campfire_A_02_C_320.webp"},{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Screenshots/Campfire_A_02_C_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C/Campfire_A_02_C.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-18T21:45:41Z","modelUpdatedTime":"2022-09-03T07:54:58Z","modelUrl":"https://models-cdn.yahaha.com/122659/Campfire_A_02_C.obs.glb","name":"Campfire_A_02_C","originSource":"ASSET_STORE","packageId":"122659","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/a42231b2-8fe4-482a-bb99-a4519e9e9bc0.webp","name":"Survival Asset Kit"},"polygonCount":250,"publishedDate":"2018-12-17T12:50:11Z","publisher":{"id":"37447","name":"Menglow","url":"https://www.artstation.com/menglow"},"rigged":false,"slug":"campfire_a_02_c-274902751909","sourceUrl":"https://assetstore.unity.com/packages/slug/122659?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["brown","red","cyan"],"description":"This package contains a collection of keys with customizable colors and textures
\n\nAll models are in FBX format
\n\nThe package is composed of : \n- 15 models of different keys, \n- 1 Padlock \n- 1 Lockpick \n- 1 Keysbox empty \n- 1 Keysbox with keys inside \n- 2 Magnetic card \n- 1 Key Label \n- 1 Skybox \n- 1 Padlock with a key attached \n- 1 Electronic lock \n- 1 Ring with a nail, to insert keys
High-quality environment art package for AAA games V 2.1. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs contain 3 to 4 LOD levels. Vegetation was made using Custom tree importer (CTI) which is compatible with Advanced Foliage Shader. The custom tree importer shaders provide realistic-looking wind and foliage with minimum performance impact so there is the possibility of use on lower-end platforms.
\n\n
Compatibility
\n\n
The pack is compatible with most versions of Unity ranging from Unity 5.0 to Unity 2019 and higher as it contains only art assets. Supported download version starting from v 2017.1.0.
\n\n
• Main pipeline
\n\n
The main pipeline used is the Standard Shader, Metalness workflow with merged maps and supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with HDSRP so it should be easy to update to (LWRP/URP) and HDRP.
\n\n
• CTI shaders
\n\n
Work within the standard Unity pipeline and have custom shaders workflow with merged maps and supports instantiating: (CTI/LOD Bark Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (R) Ambient Occlusion (B)); (CTI/LOD Leaves Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (B) // Ambient Occlusion (G) Translucency (B) Smoothness (A)).
\n\n
Features and version updates:
\n\n
• Features
\n \n
• PBR materials and 4k texture atlases, light for GPU and memory \n• Unique cliff meshes with 4 LOD levels \n• Modular boulders with 4 LOD levels \n• 346 prefabs total (optimized meshes, merge prefabs and more) \n• 355 models \n• A variety of ground tiles for summer, fall, and winter \n• Unique wood texture tiles \n• Unique 4k tree bark texture with roots \n• 16 particles \n• 1 shader for snow cover \n• Mesh and ground splats including snow \n• Summer, fall and winter seasons for all assets \n• 46 trees and 63 bushes \n• High-quality grass models with variations and wind including \"terrain versions\" \n• All trees and plants have realistic wind \n• 7 Example scenes with 4 terrains, one big terrain map
\n\n
• Updates V 2.1
\n\n
• Updated \"Custom Tree Importer\" to the newest version, works with Unity 2019 \n• Fixed stick pile models and dead stump, extra poly added \n• Added 2 golden fall texture versions of the beech leaves \n• 22 golden version of the beech trees and bushes added \n• Removed the custom moss shader as it wasn't working for Unity 2019 \n• Minor texture changes and small improvements
\n\n
Polycount and texture specifications:
\n\n
• Total triangle count of a prefab (all LODS) \n(ex: GenericCliffBRHE - LOD0 *1112(T) + LOD1 *941(T) + LOD2 *761(T) = 2814(T))
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles and splats) \n- Texture formats: \"Tif\" (all texture with alpha and merged maps ((Metalness, Ao, gloss)/masked maps)), \"Png\" (all albedo, normal maps and height maps) \n(Number of textures counting only the albedo for each material): \n- 1k, 512, 256 Textures: 28 Including ground tiles, particles and splats \n- 2k Textures: 56 Including ground tiles and smaller atlases \n- 4k Textures: 13 Including large atlases, props and trees
\n\n
General Information
\n\n
• Please make sure that your project is set to use the linear color space in \"Edit -> Project Settings -> Player\"! The custom tree importer shaders will look completely unnatural in \"gama rendering\" and will cause your foliage to look fluorescent green which is not correct!! \n• Please don't change the \"mesh normals\", all meshes have custom vertex normals applied, if changed, the normal maps won't work properly! \n• Grass assets could be pretty resource-intensive so a solution like \"Advanced Terrain Grass\" is desired overall! \n• \"CTI\" supports the HD render pipeline but only the versions that are out of preview onwards. Keep in mind CTI is still in development and some features will be limited!
\n\n
Setup Instructions
\n\n
• Custom Tree Importer is compatible starting from Unity version 5.0 up to 2019 and above. (For Unity 2018, 2019 and later just import the \"2018 foliage shader fix\" provided in the \"CTI\" folder otherwise your foliage will not render on-screen!). The pack has been tested on all Unity versions and should work fine. \n• When using deferred rendering make sure you add the \"deferred shader\" and \"deferred reflections\" components in the graphics window by replacing the default ones. \n• All the trees have colliders setup, If you want to use them for the terrain engine just replace the mesh colliders with capsule colliders!
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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Pro Pack"},"polygonCount":336,"publishedDate":null,"publisher":{"name":"Tobyfredson"},"rigged":false,"slug":"grassawinter02_1-274895832304","sourceUrl":"https://assetstore.unity.com/packages/slug/111436?aid=1011loDfK","stats":{"viewCount":2},"tags":["Rocky Hills Environment - Pro Pack","rocky","hills","environment","pro","pack","nature","rocks","cliffs","cave","trees","bushes","CTI","PBR","Custom","tree","importer","Advanced","Foliage","Shader","grass","substance","beech","stalks","flowers","ground","details","splats","AVG","summer","fall","winter","snow","dry","wet","mud","puddles","stone","path","mountains"],"unityVersions":["2017.1.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":4,"name":"Characters & Creatures","slug":"characters-creatures"}],"colors":["black","cyan","gray"],"description":"- Golem (823 vertex) \n- Stump (590 vertex) \n- Bee (717 vertex) \n- Mushroom (316 vertex) \n- Leshy (1697 vertex) \n- Rat (1278 vertex) \n- Wildboar (972 vertex) \n- Eagle (1034 vertex) \n \n- 3 color texture 1024x1024 png \n \n- 11 basic animation \n- Idle \n- Walk \n- Run \n- Attack x2 (Eagle Attack x3) \n- Damage x2 \n- Jump (Eagle does not have this animation) \n- Stunned \n- Die \n- GetUp \n ","id":274902016070,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/Screenshots/ms01_Walk_20.webp"},{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/Screenshots/ms01_Walk_50.webp"},{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/Screenshots/ms01_Walk_80.webp"},{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/Screenshots/ms01_Walk_110.webp"},{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/Screenshots/ms01_Walk_140.webp"},{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/Screenshots/ms01_Walk_170.webp"},{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/Screenshots/ms01_Walk_200.webp"},{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/Screenshots/ms01_Walk_230.webp"},{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/Screenshots/ms01_Walk_260.webp"},{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/Screenshots/ms01_Walk_290.webp"},{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/Screenshots/ms01_Walk_320.webp"},{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/Screenshots/ms01_Walk_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/188165/ms01_Walk/ms01_Walk.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-11T04:18:29Z","modelUpdatedTime":"2022-10-02T22:00:20Z","modelUrl":"https://models-cdn.yahaha.com/188165/ms01_Walk.obs.glb","name":"ms01_Walk","originSource":"ASSET_STORE","packageId":"188165","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/4e31d9b0-0bb6-495b-919a-9544c3b5ae28.webp","name":"Poly Art - Monsterset 1"},"polygonCount":1602,"publishedDate":"2021-02-03T10:34:12Z","publisher":{"id":"36251","name":"Downrain DC","url":"https://linktr.ee/downraindc3d"},"rigged":true,"slug":"ms01_walk-274902016070","sourceUrl":"https://assetstore.unity.com/packages/slug/188165?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":[],"downloadable":true,"embedUrl":"https://sketchfab.com/models/10c95ab7e1d8488aa6bb063979c32957/embed","fileSize":52729676,"free":true,"id":274893630032,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/10c95ab7e1d8488aa6bb063979c32957/images/49c62935f0ab4c1cb9f4812fd84b5217.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/10c95ab7e1d8488aa6bb063979c32957/images/86e186b2595045fdbfc5473000819cf9.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/10c95ab7e1d8488aa6bb063979c32957/images/b53507a6b43f4b74bc6a33b2fb2f95b8.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/10c95ab7e1d8488aa6bb063979c32957/images/6b05faea9d0442129f77890b2f361c8b.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/10c95ab7e1d8488aa6bb063979c32957/images/13b606dc651e40ccaea61a8eb012d65a.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/10c95ab7e1d8488aa6bb063979c32957/images/b53507a6b43f4b74bc6a33b2fb2f95b8.jpeg"}}},"license":{"name":"CC BY 4.0","slug":"by","url":"https://creativecommons.org/licenses/by/4.0/"},"modelCreatedTime":"2021-06-04T09:02:04Z","modelUpdatedTime":"2021-06-04T09:02:04Z","name":"Cube","originSource":"SKETCHFAB","packageId":"10c95ab7e1d8488aa6bb063979c32957","polygonCount":1107909,"publishedDate":"2021-06-04T09:02:04Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/3ef1bd11d3eb4b57a0b353e8f2e5fc3e/116042a0854e40538adab302b593683d.jpeg","name":"mousecat110","profileUrl":"https://sketchfab.com/mousecat110"},"rigged":false,"slug":"cube-274893630032","sourceUrl":"https://sketchfab.com/3d-models/10c95ab7e1d8488aa6bb063979c32957","stats":{"viewCount":4},"tags":null,"vertexCount":562839},{"animatedCount":1,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["black","cyan","gray","purple","brown","yellow"],"description":"This is a mecanim-ready, cartoony stylized set of chibi character (with Cavalry) models that are fully IK-rigged and animated.
\n\nThe characters and horses have eyes that can be animated using Morph Targets to express various emotions on a separate Animator layer; Default, Blink, Eyes Closed, Happy, Angry, Sleepy, Dead (a cartoony \"X\" for eyes)
\n\nEach character/horse model uses around 500-700 Triangles and they all share a single diffuse texture per colour.
\n\nA separate model of an arrow is included to use as a projectile.
\n\nThere are 20 unit prefabs including the Cavalry versions:
\n\nThere are 10 coloured prefab sets (black, white, teal, red, pink, orange, yellow, green, blue, purple) already included in the package.
\n\nIt is possible to mix and match armor and weapon types to create your own units, for example you might want a knight that uses a bow or casts magic, or a villager that uses bows to hunt or a wizard on an armored horse etc. You will need to create a new prefab for the unit and change the weapon/tool they are holding.
\n\nThe villagers have anims and tools for various gathering motions such as fishing, woodchopping, mining, digging and carrying resources. See screenshots.
\n\nFull list of looping anims (and their frame ranges within the FBX file):