> Male Shorts
**Features**
- PBR 2048 x 2048 textures for Unity, Unreal and Vray
- Polycount for clothing [**8859 faces - 17524 tris - 8887 verts**]
- System unit is cm for Maya
- Real world scale
**Textures**
- General Textures [BaseColor-Metallic-Height-AO-Normal-Roughness] _ .png 2048 x 2048_
- UE4 [BaseColor-Normal-OcclusionRoughnessMetallic] _ .png 2048 x 2048_
- Unity [AlbedoTransparency-MetallicSmoothness-Normal] _ .png 2048 x 2048_
- Vray [Diffuse-Glossiness-Height-IOR-Normal-Reflection] _ .png 2048 x 2048_
**Files**
- Maya file [Wear_28.mb] _scene with clothing on manequin_
- zBrush file [Wear_28_hp.zpr] _scene with high poly model_
- fbx file [Wear_28_onManequin.fbx] _model on manequin for preview_
- Substance Painter file [Wear_28_sp.spp] _scene with building the textures_
- [onManequin.zip] the models on manequin in **.obj .fbx .dae** formats