Asset Overview
This bench is typical of what might have been used in a 15th century English house. It is made from oak wood pieces that slot together
Wessex Archaeology 3D models are historically accurate - based on real world artefacts with input from historical and archaeological experts. This model is part of a VR experience of a medieval weaver's house, based on a site in Salisbury.
The model uses PBR textures and is optimised for real-time applications such as in Unreal Engine.
**Details**
* 2048 x 2048 texture maps: Base Colour, Normal (DirectX Format), Ambient Occlusion, Roughness, Metallic, Height, ORM Packed Texture (Red = AO, Green = Roughness, Blue = Metallic) *For a 5.12px/m² texel density, use 1024x1024*
* .fbx, .obj, .ma, and .mb file formats.
* Pivot points are set at world origin, transformations are frozen, and scale is correct to real world dimensions.
* UE4 shader included, with controls that allow you to easily change colours and PBR values.