Nightmare Man (Old Version)

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Author name
solomonixan
Source
Sketchfab
Polygon Count
3,074
Release Date
2020-12-19
License
CC BY 4.0
clothnightmarecloth-simulationblenderian-hubertnightmare-men

Asset Overview

I am really diggin' Ian Hubert's Lazy Tutorial series. Here is my take on a Nightmare Man. This was a blast to do. I got to touch a lot of cool stuff in Blender including the cloth sim, texture painting, shape keying and a tiny bit of scripting. The modeling here was quite simple. Most of the effort came from trying to upload a cloth sim result to Sketchfab. I ended up writing(as opposed to just copying) my first Blender script. Sketchfab will not do anything with a cloth sim, however it will take a bunch of shape keys(morph targets) and play them. My (three line) script advances a frame and saves the current cloth state as a shape key. Very satisfying to see that work and save me the wrist damage from manually saving 500 keys. Texture painting was very nice. Next time I would givie the smart UV project some extra margins to make sure there is no bleed. [Ian Hubert's Nightmare Men](https://youtu.be/bgfJIZEDY44) [Blower sound from Freesound](https://freesound.org/people/magnus589/sounds/184565/)