I am really diggin' Ian Hubert's Lazy Tutorial series. Here is my take on a Nightmare Man. This was a blast to do. I got to touch a lot of cool stuff in Blender including the cloth sim, texture painting, shape keying and a tiny bit of scripting.
The modeling here was quite simple. Most of the effort came from trying to upload a cloth sim result to Sketchfab. I ended up writing(as opposed to just copying) my first Blender script.
Sketchfab will not do anything with a cloth sim, however it will take a bunch of shape keys(morph targets) and play them. My (three line) script advances a frame and saves the current cloth state as a shape key. Very satisfying to see that work and save me the wrist damage from manually saving 500 keys.
Texture painting was very nice. Next time I would givie the smart UV project some extra margins to make sure there is no bleed.
[Ian Hubert's Nightmare Men](https://youtu.be/bgfJIZEDY44)
[Blower sound from Freesound](https://freesound.org/people/magnus589/sounds/184565/)