Origin Tile

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Author name
Polygonal Miniatures
Source
Sketchfab
Polygon Count
6,336
Release Date
2022-02-19
License
Standard
cubealgorithmalgoritmic_artabstractartblenderabstract

Asset Overview

Origin Tiles are created following an algorythm. The rule is that every element can only touch corners and can never overlap with another. Took me a few days to come up with a solution, but now that I have it I can play with it. It scales easily with added computational cost. The script produces planes, so I used Blender to transform them to cubes. Enjoy!