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project that requires quality universal podium showroom.
The asset is modular so you can easily edit or make
your own variants, change size, place columns, place
your own video on TV screen .
\nTV screen aspect ratio is 16:9
\nAsset supports Standard (built in) render pipeline.
\nWorks on mobile devices.
\n
\n\nAsset information:
\n\n19 unique assets listed below:
\n5 wall tiles
\n4 floor tiles
\n2 columns with integrated floor and roof
\n1 chair
\n1 entrance
\n1 light
\n1 light rig
\n1 podium
\n2 podium lines
\n\n1 Demo scene with 4 2048x2048 lightmaps and 1 reflection probe
\n1 Scene with all prefabs
\n19 separate fbx models
\n19 prefabs
\n26 textures total , in PNG format
\n12 materials
\n\nDetailed information
\n\nMeshes and polycounts:
\nChair - 2012 tris
\nColumn1 - 1016 tris
\nColumn2 - 1016 tris
\nEntrance 54 - tris
\nFloor4x4 - 2 tris
\nFloor4x12 - 2 tris
\nFloor8x8 - 2 tris
\nFloor12x12 - 2 tris
\nLight - 1692 tris
\nLight rig - 5759 tris
\nPodium - 776 tris
\nPodium line - 20 tris
\nPodium long- 120 tris
\nWall_4x4 - 2 tris
\nWall_4x12 - 2 tris
\nWall_8x8 - 2 tris
\nWall_12x12 - 2 tris
\nWall_light - 74 tris
\n\n\n\n\nTextures and resolutions:
\n5 Normalmaps 4096x4096
\n5 Textures 1024x1024
\n16 Textures 4096x4096
\n\n\ncolumns_Albedo - 4096x4096, Columns_AO - 1867x2800, Columns_Normal - 1728x2592, columns_Roughness - 4096x4096
\nFloor_Albedo - 4096x4096, Floor_AO - 1867x2800, Floor_Normal - 1728x2592, Floor_Roughness - 4096x4096
\nLeather_Albedo - 1024x1024, Leather_AO - 1024x1024, Leather_Normal - 1024x1024, Leather_Roughness - 1024x1024
\nSand_Albedo - 4096x4096, Sand_AO - 1867x2800, Sand_Normal - 1728x2592, Sand_Roughness - 4096x4096
\nTiles_Albedo - 4096x4096, Tiles_AO - 1867x2800, Tiles_Normal - 1728x2592, Tiles_Roughness - 4096x4096
\nWall_Albedo - 4096x4096, Wall_AO - 1867x2800, Wall_Normal - 1728x2592, Wall_Roughness - 4096x4096
\nWood_Albedo - 1024x1024, Wood_Roughness - 1024x1024
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- All [Angel 2000]+600 Polygons
- Model completely unwrapped.
- Texture 2048-2048 and
- Model is fully textured with all materials applied.
- Pivot points are correctly placed to suit
animation process.