Rayman 3 - Basic Hoodlum: The Hoodmonger

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Author name
Yoosten
Source
Sketchfab
Polygon Count
24,582
Release Date
2021-03-09
License
CC BY 4.0
armorleatherclothfurenemyraymanblackhoodlumlums

Asset Overview

This is my version of a Hoodmonger, one of the generic enemies in Rayman 3. It was my first attempt at a Character model, and I didn't plan on rigging, posing or animating it, which led to me choosing a workflow that apparently made it near impossible to do any of those things afterwards anyways. The defining feature of a Hoodlum is that they are actually just Red Lums, which turn into Black Lums when you scare them. These Black Lums shave the fur/leather off animals to create their iconic stitched clothing and thus become Hoodlums (which have a variety of sub-classes). But the initial Black Lum has actually not transformed into anything and is still visible in the head portion of the costume, which is why the eyes are so small and close together. However since the original game is quite old by now, adding this detail to the real models was not possible back then. So I set out to fix that, and in turn, honor my favourite video game.