Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
All models were textured with a variety of materials for the most accurate and realistic look possible.
All Textures are in 4k resolution so all models look perfect even in close ups.
• PBR Materials.
• 4K Textures.
• Real world scale.
• High poly details baked into low poly models.
Fast Performance:
The model is fully optimized and It was made with performance in mind.
So its perfect for any use, including game engines (Unity, Unreal).
Total Number of Poygons & Triangles:
Polygons - 40296
Vertices - 42466
What is Included:
This collection includes 11 attachments:
• 6X Vertical Grips.
• 3X Angled Grips.
•\n1X Folding Grip.
• \n1X Bipod.
Note:
The 3d model of the weapon depicted in the renders is purely for demontration purposes and is not included.
Royalty Free License.
9 prefabs.\n
Custom collisions.\n
PBR Specular textures (4k size).\n
Albedo PSD file with layers for easily changing the color, text and labels.\n
For triangle information please see the screenshots.\n
Note: The updated version uses new prefabs (won't update the old ones). If you want to keep the old prefabs (Unity 4.6) just assign the new textures,from this update, to the old materials.\n\n The old Unity 4.6 pack will remain if someone need that, but won't be supported anymore.\n Old pack info :\n >Custom collision FBX.\n >Diffuse and Normal textures in 2048 and 1024\n(1 set of textures for LOD 0, LOD 1 and 1 set of textures for LOD 2. Red and blue texture included.)\n >PSD file with layers for easily changing the color, text and labels.\n \n Note: LOD group component it's not set up because I'm using Unity 4.6.2 Free and I can't do that in the free version, sorry.","id":274900220631,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Screenshots/Container_Door_Left_Damaged_A_20.webp"},{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Screenshots/Container_Door_Left_Damaged_A_50.webp"},{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Screenshots/Container_Door_Left_Damaged_A_80.webp"},{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Screenshots/Container_Door_Left_Damaged_A_110.webp"},{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Screenshots/Container_Door_Left_Damaged_A_140.webp"},{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Screenshots/Container_Door_Left_Damaged_A_170.webp"},{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Screenshots/Container_Door_Left_Damaged_A_200.webp"},{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Screenshots/Container_Door_Left_Damaged_A_230.webp"},{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Screenshots/Container_Door_Left_Damaged_A_260.webp"},{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Screenshots/Container_Door_Left_Damaged_A_290.webp"},{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Screenshots/Container_Door_Left_Damaged_A_320.webp"},{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Screenshots/Container_Door_Left_Damaged_A_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00033753/Container_Door_Left_Damaged_A/Container_Door_Left_Damaged_A.webp"}}},"license":{"name":"Standard 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strategy games and more. Featuring dozens of high quality, hand sculpted assets, fully-PBR textures, custom shaders with advanced effects including moss growth, wind sway, stylized water and fire - as well as an easy to use grid-snapping script allowing you to quickly create and edit levels along a hexagonal-shaped grid.
\n
Note: shaders require the use of the Universal Render Pipeline (URP) as they were created using Shader Graph. Versions of the assets using Unity Standard materials are provided for Standard Pipeline.
High Quality Assets
All assets have been hand sculpted through Zbrush, retopologized, and textured using Substance Painter/Designer, leading to a consistent, stylized aesthetic. The resulting models also support LODs when necessary. The pack includes hexagonal-terrain pieces, trees, foliage, stone ruins, wooden bridges and more, for a total of more than 80 different individual assets.
Hex Snapping Script
Included in this asset pack is a grid-snapping script which makes it easy to create and edit levels along a hexagonal-grid. Simply create a blank game object, attach the “Hex Tile Grid” script, and any prefabs on the “SnapHexGrid” layer will automatically snap to grid cells. Additional options such as random rotation, position offsetting and random scale are available both within the script and in the “Hex Tile Overrides” script which can be attached to individual prefabs.
HexTileGrid and other scripts created by William Akins
Custom Shaders
Taking advantage of Unity’s Shader Graph, the materials of each asset takes advantage of one of a number of different shaders created specifically for this project.
Examples:
The HexTile Master Shader comes with dozens of different parameters to dial-in a specific look. Additional layers such as Moss Growth, Dirt allow for more natural, varied environment, and the moss layer in particular reacts to world space position, vertex paint, provided AO maps, and baked lightmaps to create the effect of moss growing within the cavities of objects and shaded areas of the environment.
The Tree Shader allows for animated wind using the vertex colors of the included meshes, as well as parameters affecting leaf color.
The Water Shader comes with dozens of parameters affecting color, wave speed, edge foam, refraction, and a provided caustics effect, among others.
The Fire Shader comes with a number of parameters to change flame colors, speed, intensity, heat haze, etc, and is adaptable enough to be used for large open flames such as with the brazier assets, to small candle flames.
Included is a demo scene showing how the pack can be used to create a large scale environment along with a scene the prefabs available, both URP and Standard versions. A readme PDF provides setup advice for the Asset, Hex Grid script and explanations for the various parameters for the shaders included.
Credits:
Art by Alex Akins: www.alexakins.art, www.artstation.com/alexakins
HexTile Snapping Script & other code by William Akins","fileSize":"1445150888","id":274896095819,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/Screenshots/PF_Ivy_Clump_2_1_20.png"},{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/Screenshots/PF_Ivy_Clump_2_1_50.png"},{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/Screenshots/PF_Ivy_Clump_2_1_80.png"},{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/Screenshots/PF_Ivy_Clump_2_1_110.png"},{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/Screenshots/PF_Ivy_Clump_2_1_140.png"},{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/Screenshots/PF_Ivy_Clump_2_1_170.png"},{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/Screenshots/PF_Ivy_Clump_2_1_200.png"},{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/Screenshots/PF_Ivy_Clump_2_1_230.png"},{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/Screenshots/PF_Ivy_Clump_2_1_260.png"},{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/Screenshots/PF_Ivy_Clump_2_1_290.png"},{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/Screenshots/PF_Ivy_Clump_2_1_320.png"},{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/Screenshots/PF_Ivy_Clump_2_1_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1/PF_Ivy_Clump_2_1.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-12-18T13:40:15Z","modelUpdatedTime":"2021-09-04T17:50:17Z","modelUrl":"https://models-cdn.yahaha.com/00185057/PF_Ivy_Clump_2_1.obs.glb","name":"PF_Ivy_Clump_2_1","originSource":"ASSET_STORE","packageId":"185057","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/1fceb8c8-8592-44f3-a51d-8e6e63df85dd.webp","name":"HexTile: Nature Pack - URP/Standard"},"polygonCount":100,"publishedDate":null,"publisher":{"name":"Alex Akins Art"},"rigged":false,"slug":"pf_ivy_clump_2_1-274896095819","sourceUrl":"https://assetstore.unity.com/packages/slug/185057?aid=1011loDfK","stats":{"viewCount":1},"tags":["HexTile: Nature Pack - URP/Standard","HexTiles","Hex","Hexagon","Stylized","Environment","Shaders","Shader","Graph","Snapping","Moss","Trees","Forest","Terrain","Rocks"],"unityVersions":["2019.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":5,"name":"Art & History","slug":"art-history"}],"colors":["gray","cyan","brown","red","orange"],"description":"**End scraper (type I)**\n\nLocation: Hardaway site (31St4), Stanly County, North Carolina.\n\nPeriod: Late Paleo-Indian (8500-7900 BC) or Early Archaic (7900-6000 BC).\n\nMaterial: metavolcanic rock.\n\nDimensions: length, 36.3 mm; width, 26.3 mm; thickness, 7.6 mm.\n\nNotes: Catalog no. 690a119, North Carolina Archaeological Collection, Research Laboratories of Archaeology, University of North Carolina at Chapel Hill. Illustrated in *The Formative Cultures of the Carolina Piedmont,* by Joffre L. Coe, Transactions of the American Philosophical Society vol. 54, pt. 5, 1964, Figure 64. Model by Chris LaMack.","downloadable":true,"embedUrl":"https://sketchfab.com/models/15ba54936e304bacafe666021790bc43/embed","fileSize":2430828,"free":true,"id":274894340036,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/15ba54936e304bacafe666021790bc43/images/78e5cdee0a5b43578dc5c320c56acd2a.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/15ba54936e304bacafe666021790bc43/images/71765ba70dae4d309740c128fa980f2e.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/15ba54936e304bacafe666021790bc43/images/2fe3dc52ec534fc0a192fa971baac48c.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/15ba54936e304bacafe666021790bc43/images/46b13c21022e4a1491f497a9af99a0a5.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/15ba54936e304bacafe666021790bc43/images/f4b5c6a2b6fe4563be1c4a480d225620.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/15ba54936e304bacafe666021790bc43/images/2fe3dc52ec534fc0a192fa971baac48c.jpeg"}}},"license":{"name":"CC BY-NC-SA 4.0","slug":"by-nc-sa","url":"https://creativecommons.org/licenses/by-nc-sa/4.0/"},"modelCreatedTime":"2018-07-04T16:10:42Z","modelUpdatedTime":"2018-07-04T16:10:42Z","name":"End Scraper (690a119)","originSource":"SKETCHFAB","packageId":"15ba54936e304bacafe666021790bc43","polygonCount":60000,"publishedDate":"2018-07-04T16:10:42Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/26c3036f7a7145c5a20cdd3aa86c2bc0/52dbba6c271d4217899764723c08844f.jpeg","name":"RLA Archaeology","profileUrl":"https://sketchfab.com/rla-archaeology"},"rigged":false,"slug":"end_scraper_690a119-274894340036","sourceUrl":"https://sketchfab.com/3d-models/15ba54936e304bacafe666021790bc43","stats":{"viewCount":5},"tags":["photoscan"],"vertexCount":30002}]},"packageDetail":null,"similarModel":null,"user":null}}; Asset Overview
Jacks Reef/ Racoon Notched Point collected in Wabash County, Indiana.
Catalog # 12-Wb-119
Uploaded by: Collin Minnick
Thompson, Christine, Gwyn Harris, Jarod Heuer, and Kevin C. Nolan, 2021. ROI005-082-01, 3D Model .ply file. Recovered as part of Report of Investigations 5, *Final Report on the 1980-81 Mississinewa Reservoir Survey*, By William Wepler.Recommended for you