Asset Overview
I made this using Zbrush and Substance Painter.
**Model Information:
Texture information:**
* FBX format (OBJ in additional files).
* Optimized for both game and render use.
**Model Information:
Texture information:**
* 2K Metallic PBR - PNG format (Base color, specular, metallic, normal-OpenGL, Ambient Occlusion, roughness, emissive).