This dragon is based on a concept made by a friend of mine, Denny Minonne (https://www.artstation.com/dennyminonne) and was chosen for a study of stylized character. Scuplting and texturing it was a challenge but very fun nonetheless.
Sculpted in ZBrush, retopology made on Maya and textured on Substance Painter. A basic rig was set up just for posing it.