I used Photogrammetry techniques to capture real-life models and created High-Poly models out of those photoshoots. These are Low-Poly objects here are recreations of those High-Poly objects based on real life. I painted the pumkin from scratch because the original colors based on real life were highly undersirable due to using Photogrammetry techniques to accurately capture such a model. The placemat, in short, I decided to recreate the bottom and sides of the placemat and give myself better control over the height infromation with help from Photoshop.
**Models Info**
- Quads only
- Watertight models
- Low Poly models created in Maya
**Artist**: Spencer Brummett (same as profile)