**Features**
- PBR 4096 x 4096 textures for Unity, Unreal and Vray
- Polycount for clothing [**2572 faces - 5015 tris - 2624 verts**]
- System unit is cm for Maya
- Real world scale
**Textures**
- General Textures [BaseColor-Metallic-Height-AO-Normal-Roughness] _ .png 4096 x 4096_
- UE4 [BaseColor-Normal-OcclusionRoughnessMetallic] _ .png 4096 x 4096_
- Unity [AlbedoTransparency-MetallicSmoothness-Normal] _ .png 4096 x 4096_
- Vray [Diffuse-Glossiness-Height-IOR-Normal-Reflection] _ .png 4096 x 4096_
**Files**
- Maya file [Purse_5.mb] _scene with handbag_
- zBrush file [Purse_5_hp.zpr] _scene with high poly model_
- fbx file [Purse_5.fbx]
- obj file [Purse_5.obj]
- dae file [Purse_5.dae]
- Substance Painter file [Purse_5_sp.spp] _scene with building the textures for handbag_