Asset Overview
Creation #7. Today's prompt was a wristwatch, so huzzah. Again, I was working on getting the tiny details looking nice. The wrist strap was the last thing I was working on so that's why there's no buckle on it, though it should because it's supposed to be made of leather. I just got bored at that point. I think I did a neater job on the shaders and played around with the glass bsdf shader. Again, I'm too nooby to figure out how to get the textures to transfer from blender to here. I have a feeling they just won't as a .blend file, so gonna have to play around with that to get stuff to filter through. There is a noise texture on the leather to try and get it to look more leathery. All in all, I'm really pleased with the outcome.