This was modelled textured and rendered in blender. I had alot of trouble exporting this to sketchhub. I ended up finally choosing an .abc file but that meant I had to apply each texture to each object by hand. That took a while, but I think it turned out awesome :) The physics are a little strange. I used blender's object constraints to simulate the movement rather than rigid body constraints. Either way, I'm happy with it.
**Feel free to use any of this however you so choose!**
(No need to leave credits but it would be very much appreciated! :)