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Pablo Ernesto presents:
A simple Low Poly, Pixelated Beetle Car. It comes with its own texture and material (for best results use unlit shaders). Only one pixelated texture is included (128x128), but it can be changed in an image editor program to achieve different paint jobs for the car.
Key features:
Vehicles (x1)
- Beetle.
Other Features:
The car itself can be set up in any racing game project, but it is recommended to use it in a low-poly project, as it suits the aesthetics a little bit better. The independent wheels ensure that they can be animated with code or using the Unity Engine animator quite easily. The model itself doesn't come with any other animations or rigs. Includes a demo scene with a Prefab already set up.
Asset Content List (more details in the technical details section):
Compatibility:
If you need help setting it up, or have any questions/feedback, please write me at pablo@pabloernesto.com