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","id":274900235965,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Screenshots/Benbow_BLUE_Drive_20.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Screenshots/Benbow_BLUE_Drive_50.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Screenshots/Benbow_BLUE_Drive_80.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Screenshots/Benbow_BLUE_Drive_110.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Screenshots/Benbow_BLUE_Drive_140.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Screenshots/Benbow_BLUE_Drive_170.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Screenshots/Benbow_BLUE_Drive_200.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Screenshots/Benbow_BLUE_Drive_230.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Screenshots/Benbow_BLUE_Drive_260.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Screenshots/Benbow_BLUE_Drive_290.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Screenshots/Benbow_BLUE_Drive_320.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Screenshots/Benbow_BLUE_Drive_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive/Benbow_BLUE_Drive.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-16T03:38:11Z","modelUpdatedTime":"2022-09-03T15:33:13Z","modelUrl":"https://models-cdn.yahaha.com/00063214/Benbow_BLUE_Drive.obs.glb","name":"Benbow_BLUE_Drive","originSource":"ASSET_STORE","packageId":"00063214","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/8041c484-f22e-45ef-a21e-eac3ceacec81.webp","name":"American Sports Car"},"polygonCount":9089,"publishedDate":"2018-12-17T06:51:08Z","publisher":{"id":"11114","name":"Gabro Media","url":"https://www.artstation.com/somgabor"},"rigged":false,"slug":"benbow_blue_drive-274900235965","sourceUrl":"https://assetstore.unity.com/packages/slug/63214?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},"packageAssetIds":[],"packageAssets":{},"pageAssetStatus":"done","pageAssets":[{"animatedCount":0,"categories":[{"id":2,"name":"Cars & Vehicles","slug":"cars-vehicles"}],"colors":["black","gray","cyan","red","blue","brown","green","orange"],"description":"\nThe bundle contains a low-poly car (also part of Grand Rock Motel) model with 3 different LOD versions and 4 different texture sets (including emission map for head and tail lights.) \n
\n\n|| \nInteractive Web Player Demo ||\n
\n\n\n\nFeatures
\n - PBR Textures, 1 material only (Metallic workflow, 4K resolution)
\n - Optimized convex collider mesh
\n - Non-overlapping lightmap UV channel
\n - 3 LOD versions, tri counts: 9089, 5975, 3583
\n\n\n
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
\n
\nThis package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
\n\n\n\nThe demo scene was created using my Residential environment asset pack, and to demonstrate that the car works as intended if driven, Realistic Car Controller package was used.\n\n
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\n\n|| \nInteractive Web Player Demo ||\n
\n\n\n\nFeatures
\n - PBR Textures, 1 material only (Metallic workflow, 4K resolution)
\n - Optimized convex collider mesh
\n - Non-overlapping lightmap UV channel
\n - 3 LOD versions, tri counts: 9089, 5975, 3583
\n\n\n
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
\n
\nThis package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
\n\n\n\nThe demo scene was created using my Residential environment asset pack, and to demonstrate that the car works as intended if driven, Realistic Car Controller package was used.\n\n
","id":274900229848,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Screenshots/Benbow_White_Drive_20.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Screenshots/Benbow_White_Drive_50.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Screenshots/Benbow_White_Drive_80.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Screenshots/Benbow_White_Drive_110.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Screenshots/Benbow_White_Drive_140.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Screenshots/Benbow_White_Drive_170.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Screenshots/Benbow_White_Drive_200.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Screenshots/Benbow_White_Drive_230.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Screenshots/Benbow_White_Drive_260.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Screenshots/Benbow_White_Drive_290.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Screenshots/Benbow_White_Drive_320.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Screenshots/Benbow_White_Drive_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive/Benbow_White_Drive.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-16T03:38:45Z","modelUpdatedTime":"2022-09-03T15:33:13Z","modelUrl":"https://models-cdn.yahaha.com/00063214/Benbow_White_Drive.obs.glb","name":"Benbow_White_Drive","originSource":"ASSET_STORE","packageId":"00063214","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/8041c484-f22e-45ef-a21e-eac3ceacec81.webp","name":"American Sports Car"},"polygonCount":9089,"publishedDate":"2018-12-17T06:51:08Z","publisher":{"id":"11114","name":"Gabro Media","url":"https://www.artstation.com/somgabor"},"rigged":false,"slug":"benbow_white_drive-274900229848","sourceUrl":"https://assetstore.unity.com/packages/slug/63214?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":2,"name":"Cars & Vehicles","slug":"cars-vehicles"}],"colors":["black","gray","cyan","white","red","orange","yellow","blue"],"description":"\nThe bundle contains a low-poly car (also part of Grand Rock Motel) model with 3 different LOD versions and 4 different texture sets (including emission map for head and tail lights.) \n
\n\n|| \nInteractive Web Player Demo ||\n
\n\n\n\nFeatures
\n - PBR Textures, 1 material only (Metallic workflow, 4K resolution)
\n - Optimized convex collider mesh
\n - Non-overlapping lightmap UV channel
\n - 3 LOD versions, tri counts: 9089, 5975, 3583
\n\n\n
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
\n
\nThis package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
\n\n\n\nThe demo scene was created using my Residential environment asset pack, and to demonstrate that the car works as intended if driven, Realistic Car Controller package was used.\n\n
","id":274900229852,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Screenshots/Benbow_WHITE_Static_20.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Screenshots/Benbow_WHITE_Static_50.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Screenshots/Benbow_WHITE_Static_80.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Screenshots/Benbow_WHITE_Static_110.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Screenshots/Benbow_WHITE_Static_140.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Screenshots/Benbow_WHITE_Static_170.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Screenshots/Benbow_WHITE_Static_200.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Screenshots/Benbow_WHITE_Static_230.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Screenshots/Benbow_WHITE_Static_260.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Screenshots/Benbow_WHITE_Static_290.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Screenshots/Benbow_WHITE_Static_320.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Screenshots/Benbow_WHITE_Static_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static/Benbow_WHITE_Static.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-16T03:38:49Z","modelUpdatedTime":"2022-09-03T15:33:13Z","modelUrl":"https://models-cdn.yahaha.com/00063214/Benbow_WHITE_Static.obs.glb","name":"Benbow_WHITE_Static","originSource":"ASSET_STORE","packageId":"00063214","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/8041c484-f22e-45ef-a21e-eac3ceacec81.webp","name":"American Sports Car"},"polygonCount":9089,"publishedDate":"2018-12-17T06:51:08Z","publisher":{"id":"11114","name":"Gabro Media","url":"https://www.artstation.com/somgabor"},"rigged":false,"slug":"benbow_white_static-274900229852","sourceUrl":"https://assetstore.unity.com/packages/slug/63214?aid=1011loDfK","stats":{"viewCount":4},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":2,"name":"Cars & Vehicles","slug":"cars-vehicles"}],"colors":["black","red","brown","gray","cyan","orange","yellow","blue","purple","white"],"description":"\nThe bundle contains a low-poly car (also part of Grand Rock Motel) model with 3 different LOD versions and 4 different texture sets (including emission map for head and tail lights.) \n
\n\n|| \nInteractive Web Player Demo ||\n
\n\n\n\nFeatures
\n - PBR Textures, 1 material only (Metallic workflow, 4K resolution)
\n - Optimized convex collider mesh
\n - Non-overlapping lightmap UV channel
\n - 3 LOD versions, tri counts: 9089, 5975, 3583
\n\n\n
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
\n
\nThis package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
\n\n\n\nThe demo scene was created using my Residential environment asset pack, and to demonstrate that the car works as intended if driven, Realistic Car Controller package was used.\n\n
","id":274900233736,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Screenshots/Benbow_RED_Drive_20.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Screenshots/Benbow_RED_Drive_50.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Screenshots/Benbow_RED_Drive_80.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Screenshots/Benbow_RED_Drive_110.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Screenshots/Benbow_RED_Drive_140.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Screenshots/Benbow_RED_Drive_170.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Screenshots/Benbow_RED_Drive_200.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Screenshots/Benbow_RED_Drive_230.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Screenshots/Benbow_RED_Drive_260.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Screenshots/Benbow_RED_Drive_290.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Screenshots/Benbow_RED_Drive_320.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Screenshots/Benbow_RED_Drive_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive/Benbow_RED_Drive.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-16T03:38:21Z","modelUpdatedTime":"2022-09-03T15:33:13Z","modelUrl":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Drive.obs.glb","name":"Benbow_RED_Drive","originSource":"ASSET_STORE","packageId":"00063214","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/8041c484-f22e-45ef-a21e-eac3ceacec81.webp","name":"American Sports Car"},"polygonCount":9089,"publishedDate":"2018-12-17T06:51:08Z","publisher":{"id":"11114","name":"Gabro Media","url":"https://www.artstation.com/somgabor"},"rigged":false,"slug":"benbow_red_drive-274900233736","sourceUrl":"https://assetstore.unity.com/packages/slug/63214?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":2,"name":"Cars & Vehicles","slug":"cars-vehicles"}],"colors":["black","red","brown","gray","cyan","blue","white"],"description":"\nThe bundle contains a low-poly car (also part of Grand Rock Motel) model with 3 different LOD versions and 4 different texture sets (including emission map for head and tail lights.) \n
\n\n|| \nInteractive Web Player Demo ||\n
\n\n\n\nFeatures
\n - PBR Textures, 1 material only (Metallic workflow, 4K resolution)
\n - Optimized convex collider mesh
\n - Non-overlapping lightmap UV channel
\n - 3 LOD versions, tri counts: 9089, 5975, 3583
\n\n\n
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
\n
\nThis package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
\n\n\n\nThe demo scene was created using my Residential environment asset pack, and to demonstrate that the car works as intended if driven, Realistic Car Controller package was used.\n\n
","id":274900233738,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Screenshots/Benbow_RED_Static_20.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Screenshots/Benbow_RED_Static_50.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Screenshots/Benbow_RED_Static_80.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Screenshots/Benbow_RED_Static_110.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Screenshots/Benbow_RED_Static_140.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Screenshots/Benbow_RED_Static_170.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Screenshots/Benbow_RED_Static_200.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Screenshots/Benbow_RED_Static_230.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Screenshots/Benbow_RED_Static_260.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Screenshots/Benbow_RED_Static_290.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Screenshots/Benbow_RED_Static_320.webp"},{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Screenshots/Benbow_RED_Static_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static/Benbow_RED_Static.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-16T03:38:26Z","modelUpdatedTime":"2022-09-03T15:33:13Z","modelUrl":"https://models-cdn.yahaha.com/00063214/Benbow_RED_Static.obs.glb","name":"Benbow_RED_Static","originSource":"ASSET_STORE","packageId":"00063214","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/8041c484-f22e-45ef-a21e-eac3ceacec81.webp","name":"American Sports Car"},"polygonCount":9089,"publishedDate":"2018-12-17T06:51:08Z","publisher":{"id":"11114","name":"Gabro Media","url":"https://www.artstation.com/somgabor"},"rigged":false,"slug":"benbow_red_static-274900233738","sourceUrl":"https://assetstore.unity.com/packages/slug/63214?aid=1011loDfK","stats":{"viewCount":2},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":2,"name":"Cars & Vehicles","slug":"cars-vehicles"}],"colors":["black","gray","cyan","green","brown","red"],"description":"\nThe bundle contains a low-poly car (also part of Grand Rock Motel) model with 3 different LOD versions and 4 different texture sets (including emission map for head and tail lights.) \n
\n\n|| \nInteractive Web Player Demo ||\n
\n\n\n\nFeatures
\n - PBR Textures, 1 material only (Metallic workflow, 4K resolution)
\n - Optimized convex collider mesh
\n - Non-overlapping lightmap UV channel
\n - 3 LOD versions, tri counts: 9089, 5975, 3583
\n\n\n
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
\n
\nThis package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
\n\n\n\nThe demo scene was created using my Residential environment asset pack, and to demonstrate that the car works as intended if driven, Realistic Car Controller package was used.\n\n
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\n\n|| \nInteractive Web Player Demo ||\n
\n\n\n\nFeatures
\n - PBR Textures, 1 material only (Metallic workflow, 4K resolution)
\n - Optimized convex collider mesh
\n - Non-overlapping lightmap UV channel
\n - 3 LOD versions, tri counts: 9089, 5975, 3583
\n\n\n
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
\n
\nThis package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
\n\n\n\nThe demo scene was created using my Residential environment asset pack, and to demonstrate that the car works as intended if driven, Realistic Car Controller package was used.\n\n
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\n\n|| \nInteractive Web Player Demo ||\n
\n\n\n\nFeatures
\n - PBR Textures, 1 material only (Metallic workflow, 4K resolution)
\n - Optimized convex collider mesh
\n - Non-overlapping lightmap UV channel
\n - 3 LOD versions, tri counts: 9089, 5975, 3583
\n\n\n
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
\n
\nThis package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
\n\n\n\nThe demo scene was created using my Residential environment asset pack, and to demonstrate that the car works as intended if driven, Realistic Car Controller package was used.\n\n
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\n\n|| \nInteractive Web Player Demo ||\n
\n\n\n\nFeatures
\n - PBR Textures, 1 material only (Metallic workflow, 4K resolution)
\n - Optimized convex collider mesh
\n - Non-overlapping lightmap UV channel
\n - 3 LOD versions, tri counts: 9089, 5975, 3583
\n\n\n
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
\n
\nThis package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
\n\n\n\nThe demo scene was created using my Residential environment asset pack, and to demonstrate that the car works as intended if driven, Realistic Car Controller package was used.\n\n
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\n\n|| \nInteractive Web Player Demo ||\n
\n\n\n\nFeatures
\n - PBR Textures, 1 material only (Metallic workflow, 4K resolution)
\n - Optimized convex collider mesh
\n - Non-overlapping lightmap UV channel
\n - 3 LOD versions, tri counts: 9089, 5975, 3583
\n\n\n
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
\n
\nThis package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
\n\n\n\nThe demo scene was created using my Residential environment asset pack, and to demonstrate that the car works as intended if driven, Realistic Car Controller package was used.\n\n
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\n\n|| \nInteractive Web Player Demo ||\n
\n\n\n\nFeatures
\n - PBR Textures, 1 material only (Metallic workflow, 4K resolution)
\n - Optimized convex collider mesh
\n - Non-overlapping lightmap UV channel
\n - 3 LOD versions, tri counts: 9089, 5975, 3583
\n\n\n
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
\n
\nThis package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
\n\n\n\nThe demo scene was created using my Residential environment asset pack, and to demonstrate that the car works as intended if driven, Realistic Car Controller package was used.\n\n
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\n\n|| \nInteractive Web Player Demo ||\n
\n\n\n\nFeatures
\n - PBR Textures, 1 material only (Metallic workflow, 4K resolution)
\n - Optimized convex collider mesh
\n - Non-overlapping lightmap UV channel
\n - 3 LOD versions, tri counts: 9089, 5975, 3583
\n\n\n
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
\n
\nThis package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
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\n\nLarge surfaces with tiling materials are separate and easy to change to your needs, while props are heavily atlassed and use 6 materials only for performance reasons. Models are low-poly, higher poly ones have one or more LOD models provided and also come with an extra UV channel - non-overlapping for lightmapping. Every irregular shaped mesh has physical collision mesh provided for best results.
\n\nMeshes have clean topology, invisible polygons are all removed (underparts as well). Polygon count shown here refers to the demo scene with 1 fully furnished room of a 6 block motel with parking lot as seen in the screenshots. You can go higher or lower with the poly count, depending on what motel you build for your project.
\n\nTextures are high resolution even from close up, maps are: Albedo, AO, Normal, Metallic, Gloss (and height for parallax, where applicable.) and by default they are configured for Unity 5's standard shader. (Gloss map is stored in the alpha channel of the metallic map.) Only lossless formats are used, .PNG and .TIFF (8bit/channel). Textures and materials are named conventionally, easy to assign one to the other for the shader you are using.
\n\nModels were all baked off from high-poly, sculpted meshes and texturing was created with attention to detail, props with Substance Painter, procedural tiling materials with Substance Designer.
\n\nThe .BLEND file is for demonstrating purposes only (demo scene), please use the binary .FBX (7.4) files that are separated and named conventionally.
\n\nUnity engine: Don't let Unity override smoothing - keep normals imported from .FBX and let Unity calculate tangents only.
\n\nShould you have any questions about the motel, feel free to send me a message here!
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|| Interactive Web Player Demo ||
Features
- PBR Textures, 1 material only (Metallic workflow, 4K resolution)
- Optimized convex collider mesh
- Non-overlapping lightmap UV channel
- 3 LOD versions, tri counts: 9089, 5975, 3583
Wheels are individually separated, named, and pivoted properly to use with wheel colliders. The pivot point for the chassis is positioned to the car's center of mass. Note that the underside of the car, and the interior aren't modeled!
This package contains the 3D model of the car as described above. It does NOT contain any car controllers, scripts, or game mechanics at all!
The demo scene was created using my Residential environment asset pack, and to demonstrate that the car works as intended if driven, Realistic Car Controller package was used.