High quality classic car. In game engine footage, no external editing. PBR texturing. Include version with dobulesided shader for windows. Screens made with inbuild image effects for camera postproduction like ssao, dof, vignette etc.
--------Models Details--------
=====Classic Car=====
vertex count: 46246
Incude three texture sets:
- Main body (4096x4096 tga):
-color, metalness(smoothness in alpha channel), normal
- frame (2048x2048 tga):
-color, metalness(smoothness in alpha channel), normal
- wheels (2048x2048 tga):
-color, metalness(smoothness in alpha channel), normal
Separated parts:
- brake pedal
- clutch pedal
- gas pedal
- doors, mirrors and door parts
- all wheels separeted
- fuel indicator and speedometer
- hand brake and interior parts
- steering wheel and turn signal lever
- sun shields
- wipers
- gear lever
- windows
- headlights
=====Ground=====
vertex count: 67641
Incude three texture sets:
- Concrete tiles (1024x1024 tga):
-color, metalness(smoothness in alpha channel), normal
- Asphalt(seamless) (2048x2048 tga):
-color, metalness(smoothness in alpha channel), normal, height
- soil(seamless) (512x512 tga):
-color, metalness(smoothness in alpha channel), normal