Classic Wheel Hubcap with Subdivision and PBR

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Author name
eltonmodellingdesign2020
Source
Sketchfab
Polygon Count
173,564
Release Date
2022-08-30
License
Standard
automobilewheelrimtirechevroletstandardmuscleretropaintedclassicautomotivehubmetalhotrodautoparttiressmoothiehubcapvehiclecar

Asset Overview

I modeled and created this Wheel Hubcap for an air of simplicity in any sort of vehicle or abandoned places and in any composition scene. And also I created 1 collection of PBR options painted textures for Low Poly Version to reach the same qualitie of High Poly. ( I just don't recommend use the PBR textures on High Poly meshe). And the object has proper pivot points locations. **More Details** * Comes with low poly and high Poly meshes, 2 Docs ( Blender and 3DSMax 2021/2018), 1 presets of PBR Textures and 2 materials in the doc files * Clean topology and optimized geometry * Good heirarchy and rename objects * All UVs unwrapped and there is not overlapping * PBR support channel (Albeto(Color), AO, Metalic, Normal Map, Roughness) * Formats available: Blender, OBJ, FBX, .3DSmax 2021/2018, 3DS e STL * Geometry: Polygon Mesh and Subdivision Ready * Poly Counts: 928 Low Poly * Unids Used: CM * Formats Textures: PNG * Resolution Textures: 4098x4098(4K), 2048x2048(2K) * Total Megabytes Archieves: 38MB

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