A reimagination of Mario Kart DS' Dry Bomber kart, redesigned in an attempt to fit the style of Mario Kart 8 (deluxe).
The model is low poly, made to be comparable in poly count to original Mario Kart 8 models so it is, in essence, game ready.
Modelling was done using Blender (2.90.0)
Texturing was done in Substance Painter (PBR Metallic/Roughness workflow)