# Materials:
**Tire (4K, 2K, 1K, 512x512):**
Base Color, Metallic, Roughness, Normal_OpenGL, AO
**Rim (4k, 2K, 1K):**
Metallic, Roughness, Normal_OpenGL, AO
**Center Cap & Lug Nuts (1K, 512x512, 256x256):**
Base Color, Metallic, Roughness, Normal_OpenGL, AO
**Logo (1K, 512x512, 256x256)**
Base Color, Metallic, Roughness, Normal_OpenGL, Opacity