The UNSC Spirit of Fire from the Halo Games Universe. Modelled for low/medium poly - real time usage which is great for games and animations/cinematics. The ship comes with 8k PBR textures (4k also included) PBR maps (colour, metal, roughness, AO, Normal and glow maps included).
With a low vertex count the ship can be used for pre rendered images and animations with better rendering times.