LawnMover02_Collapsed

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Author name
Rescue3D Game Assets
Source
Unity Asset Store
Polygon Count
4,639
Release Date
2021-02-02
License
Standard Unity Asset Store EULA
15 Various Industrial Vehicles Collection
35 Assets

Package Overview

This pack includes 15 high-quality low-poly 3D models of various types of industrial vehicles.
Interior parts of some vehicles are also modeled but with fewer details.
Models are best for use in games and other real-time applications. We have made every effort to build the model with great attention to detail and realistic proportions with correct geometry.   

Collection includes:
- Scissor Lift Platform - 4096 Diffuse and AO, 4579 Triangles, 2752 Vertices
- Golf Cart - 4096 Diffuse and AO, 5153 Triangles, 2997 Vertices
- Order Picker - 2048 Diffuse and AO, 2610 Tris, 1483 Vertices
- Tow Tractor - 2048 Diffuse and AO, 2724 Triangles, 1513 Vertices
- Pallet Jack - 1024 Diffuse and AO, 1764 Triangles, 998 Vertices
- Forklift - 4096 Diffuse and AO, 5223 Triangles, 3100 Vertices
- Transport Cart 1 - 2048 Diffuse and AO, 2200 Triangles, 1226 Vertices
- Transport Cart 2 - 1024 Diffuse and AOe, 1548 Triangles, 850 Vertices
- Lawn Spreader - 1024 Diffuse and AO, 3617 Triangles, 1885 Vertices
- Cleaning Cart - 2048 Diffuse and AO, 3324 Triangles, 1869 Vertices
- Street Sweeper - 4096 + 1024 Diffuse and AO, 6164 Triangles, 3640 Vertices
- Walk Behind Scrubber Drier - 2048 Diffuse and AO, 3092 Triangles, 1840 Vertices
- Push Reel Lawn Mower - 2048 Diffuse and AO, 2568 Triangles, 1542 Vertices
- Lawn Mower - 2048 Diffuse and AO, 4639 Triangles, 2782 Vertices
- Riding Lawn Mower - 4096 Diffuse and AO, 4850 Triangles, 2743 Vertices


Overal technical details:
- 1024 up to 4096 Diffuse and AO textures
- Average 3603 tris and 3498 vertices per model.
- Models are correctly divided into parts.
- Models are completely unwrapped.
- Models are fully textured with all materials applied.
- Pivot points are correctly placed to suit the animation process.
- Models are scaled to approximate real-world size (centimeters).
- All nodes, materials, and textures are appropriately named.

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