A low-poly style Car! I've created a Blender Tutorial Series on how to rig this car, and you can find it on [YouTube](https://youtu.be/Jx3R0lw7shM).
The materials are just simple colors, with each of the Head & Taillights containing an "Emission" Shader when created and exported from Blender 2.81. Simply import the file and increase the Emission Strength and add a Light Bloom effect to give the light some volume. Enjoy!
Twitter: [imaginerd3d](https://twitter.com/imaginerd3d)