Created in 3DS Max 2015 and rendered with Default Scanline Renderer. The model does not require installation of additional plug-ins or software.
Divided into functional parts.
UV map is maximally optimized for texture's easy editing so without difficulties you can add logo.
Unit scale: metric / centimetres
body model total (28 pieces): polys:36408 - tris:70337 - verts:37349
custom_design_rc_01_body_diffuse_01.png - 4096 x 4096
custom_design_rc_01_body_diffuse_02.png - 4096 x 4096
custom_design_rc_01_body_diffuse_03.png - 4096 x 4096
custom_design_rc_01_body_normal.png - 4096 x 4096
custom_design_rc_01_body_occlusion.png - 4096 x 4096
custom_design_rc_01_body_specular.png - 4096 x 4096
custom_design_rc_01_glass.png - 1024 x 1024
custom_design_rc_01_grill.png - 1024 x 1024
custom_design_rc_01_interior_diffuse.png - 4096 x 4096
custom_design_rc_01_interior_normal.png - 4096 x 4096
custom_design_rc_01_interior_occlusion.png - 4096 x 4096
custom_design_rc_01_interior_specular.png - 4096 x 4096
custom_design_rc_01_light_diffuse.png - 2048 x 2048
custom_design_rc_01_light_normal.png - 2048 x 2048
custom_design_rc_01_light_occlusion.png - 2048 x 2048
custom_design_rc_01_light_specular.png - 2048 x 2048
custom_design_rc_01_rim-wheel_diffuse.png - 2048 x 2048
custom_design_rc_01_rim-wheel_normal.png - 2048 x 2048
custom_design_rc_01_rim-wheel_occlusion.png - 2048 x 2048
custom_design_rc_01_rim-wheel_specular.png - 2048 x 2048
car_control_system diffuse .png - 4096 x 4096
car_control_system normal.png - 4096 x 4096
car_control_system occlusion.png - 4096 x 4096
car_control_system specular.png - 4096 x 4096