Asset Overview
A good reference or gameobject to a computer game.
Properly de-light with Unity3d (use left Alt + right or left mouse button to change light position).
4k albedo map, normal map, concavity map, ambient occlusion map, rhougness map, glossines map, specular map...
Photogrammetry from 389 photos. Two parts scan. Inside (202 pictures) and outside (187 pictures) 15mb tri model created separetly trough RC. In 3d max Low poly model + UW + bake textures. Knald + Marmoset Toolbag + Bitmap2Material aditional maps. Photoshop editing maps. Unity3d delighting tool used for albedo map ect... Enjoy :)