I made this truck by combining parts of scanned modes and then baking both texture and geometry data onto a low poly mesh. Most of the process was done using Blender with minor texture changes done in Substance Painter.
I used the folllowing models:
[Toyota Pickup truck by alban CC-BY](https://skfb.ly/6TYYA)
[Chevy Impala Undercarriage by omegadarling CC-BY](https://skfb.ly/6xpIS)
[Moldering Minivan (Free Raw Scan) by Renafox CC-BY](https://skfb.ly/o6Tyz)
It's pretty interesting workflow that allows to quickly make fairly photorealistic models of objects that wouldn't be easy to find and scan in real life.
Like this technical. Improvised military vehicle created by cutting off the roof of pickup truck and mounting in a machine gun in a cargo bed. Cars like this saw use in the Chadian–Libyan conflict that thanks to the wide use of converted Hiluxes and Land Cruisers was called "Toyota War''.