Here's a project done for university: the imposed theme was "low poly merchant cart". This is my first 3D model all done from modeling to texturing!
I took the opportunity to invent a cart for Saharah, the rug merchant from Animal Crossing, a game I really enjoy these days. I didn't stick with AC's art style though, as I also wanted to experiment with handpainted textures.
Softwares used: Autodesk 3ds Max, Substance Painter and Photoshop