Post-apocalyptic sport car with huge set of upgrades, which are:
3 types of main armor
3 types of spikes on the armor
3 types of armor for the windows(armornet)
3 types of front bumpers
3 types of back bumpers
3 types of deadly blades for the wheels (wheelT)
Plus driver(not animated), engine and weapon.
Take notice, that even if they are organized in sets on prefabs to show all of them in the scene, feel free to combine them as you prefer.
Vehicle have 2,344 polys without upgrades and 10.174 p full (all upgrades+car); the car + one set have about +- 5000 p; driver 2599 p; weapon 737p
Right now, textures are as simple as they can be (1 diffuse, no normal maps etc.) but that may change. Anyhow, package now contains UVW sheets and my .psd (photoshop) files, so you can change textures as you like.