Recently I took an opportunity to redo a couple of our older starfighter assets in Sins of the Prophets, starting with our Longsword fighters of the UNSC faction. This particular model is of the smaller Longsword variant known as the "C-712", serving as an interceptor in game.
This model is about double the polygons of the older model, at 1,036 polygons in all. All textures are done in 2K resolution and created with a mix of photoshop and materials from substance painter.