Asset Overview
This skateboard was created using primitives as an exercise for my first time using Maya. There were no extrusions used. The edge loop tool was used, but other than that, the 4 main tools (move, rotate, scale, and select) were the go-to tools.
Boxes, Cylynders, and spheres were primarily chosen as primitives.
modeling my skateboard was used as a simple exercise to increase my skillset.