Skateboard

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Author name
John Dinwiddie
Source
Sketchfab
Polygon Count
2,590
Release Date
2017-05-21
License
CC BY 4.0
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Asset Overview

This skateboard was created using primitives as an exercise for my first time using Maya. There were no extrusions used. The edge loop tool was used, but other than that, the 4 main tools (move, rotate, scale, and select) were the go-to tools. Boxes, Cylynders, and spheres were primarily chosen as primitives. modeling my skateboard was used as a simple exercise to increase my skillset.

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