Asset Overview
Some lowpoly, game-ready cars, ready for use in whatever engine you please. I made these as an experiment, using a workflow that's entirely different from the one I tend to use. (hence the relative simplicity) All and all, I'm pretty happy with how they came out, so I decided to share them as a resource. Enjoy.
Made with 3DSMax, Zbrush, topogun, and Substance Painter.
Around 3K polygons each
1024x1024 PBR materials with transparency and emissive maps.