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This pack contains a «Stormbreaker Fighter».
Intended for game, realtime, or background use. It can be used in space RTS games or in a sidescroller game. It can also be used in a top-down shoot’em up. Pack can be used for mobile game too.
- Stormbreaker Fighter in 3 versions:.
- Static landed with landing gear deployed and all pieces merged.
- Landed with landing gear deployed and all pieces separated for animation.
- Fly mode with landing gear retracted and all pieces separated for animation.
- Ready to use prefabs for all versions.
- All textures created in linear color range. (but asset can be used in Gamma color range too.
- 2048 textures: albedo, metalness (with gloss in alpha), normal (OpenGL), height and ambient occlusion maps (Shader metalness setup) in (.png) and (.tga)
- ready for additional animation:
- moving parts were detached in single meshes and linked.
- all meshes have reasonable pivot points.
- The model is fully unwrapped by hand.
- Model was not intended for subdivision.
- No third-party renderer or plug-ins needed.
- Fighter wings are symmetrical, but entire Hull have unique UV, so you can avoid text or decal mirroring.
- All models have 0 rotation.
- PBR textures for the unity 5 standard shader. (metalness setup)
Stormbreaker Fighter = 578 tris