This is a highly detailed Armored SUV suitable for 3rd person racing games. The interior is modeled, but not as detailed as the exterior.
It is made up of 7,988 triangles ( 5355 vertices ). I've also included a prefab with LOD versions of the model (using the LODgroup component) for Unity Pro users.
LOD1 has 4648 triangles ( 3220 vertices )
LOD2 has 2072 triangles ( 1419 vertices )
LOD3 has 593 triangles ( 499 vertices )
The car comes with three separate materials:
1) Main body ( diffuse / normal / gloss map )
2) Windows ( diffuse / alpha )
3) Rims ( diffuse / normal )
I've also included an extremely lowpoly mesh to be used as a collider.