Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n- MESH: Cruiser hull, Cruiser Axial gun, Frigate hull, Corvette hull, Battleship hull, attachable large side gun with mounts, thrust vectoring nozzle. 11 unique barrels, 3 turret bases, 4 missile\\torpedo launchers, 2 side guns, 36 large turrets and 26 medium turrets. 11 antennas (radars), 4 long antennas, remote satellite and 2 command bridge types.
\n- TEXTURE: 7 pre-made HD (4k resolution) texture sets. Each set contain specific color scheme and decals. Set 1: USSR, Set 2: Empire, Set 3: Technocracy, Set 4: Monarchy, Set 5: Corporate, Set 6: Pirate, Set 7: Shadow.
\n- TEXTURE CUSTOMIZATION: Unique color and decal customizing system. With it you can change any colors and add custom decals in short time. Process is simple as never before – just drag and drop grayscale decal image on material, choose color and decal is ready! Use S8 Custom prefabs for this – and look video as short preview\\tutorial. (max resolution 2048 px).
\n- MESH CUSTOMIZATION: Huge variety of mesh customization: Build your own legendary spaceship by placing weaponry, sensors or nozzles where you want. Make ships with unique combat role.
\n- PREFABS: Pack include 1000+ ready to use prefabs: BS hull & engine equipment - 24, Radars & Command = 336, Weapons – 672.
\n- PBR textures for Unity 5 Standard shader. (metalness setup)
\n- All textures created in linear color range. (however, asset can be used in Gamma color range too).
\n- 4096 textures: albedo, metalness (with gloss in alpha), normal (OpenGL), ambient occlusion and emissive maps in .tga file format.
\n- This pack use 6 textures: 1. battleship hull and thrust vectoring nozzle, 2. side gun with mounts, 3. sensors, 4. turrets, 5. cruiser hull and cruiser axial gun, 6. frigate and Corvette hulls.
\n- moving parts were detached in single meshes and linked.
\n- all meshes have reasonable pivot points.
\n- all turrets and side guns have firing animation (recoil), flaps rotation (fixed guns with flaps) or barrel rotation (VULCAN type guns).
\n- Sensors have animated 360 dg rotation, long antennas and satellite have animated 45 dg tilt up or down.
\n- Pack is ready for additional animation – animation in fbx meshes is separated on individual clips with appropriate names.
\n- All animated meshes have animation controllers assigned. Animation controllers have imported animation with appropriate names.
\n- For animation preview check this links – Turrets: http://u3d.as/kvh Sensors: - http://u3d.as/kvg.
\n- Pack contains flickering light animation. You can use it for creating flickering lights on antenna tips.
\n- The model is fully unwrapped by hand.
\n- Model was not intended for subdivision.
\n- No third-party renderer or plug-ins needed.
\n- All models have 0 rotation.
\nFinal polycount depends on how many weaponry and sensors are used for the spaceship.
\nCruiser hull – 2108 tris
\nCruiser Axial gun – 32 tris
\nFrigate hull – 2112 tris
\nCorvette hull – 826 tris
\nBattleship – 4492 tris
\nBattleship side gun – 778 tris
\nThrust vectoring nozzle – 38 tris
\nBSG Connector A – 38 tris
\nBSG Connector B – 30 tris
\nSmall Bridge – 140 tris
\nLarge Bridge – 434 tris
\nLarge antenna – 550 tris
\nSatellite - 314 tris
\nantenna A – 438 tris
\nantenna B – 358 tris
\nantenna C – 128 tris
\nantenna D – 312 tris
\nantenna E – 228 tris
\nantenna F – 144 tris
\nantenna G – 152 tris
\nMed antenna A- 554 tris
\nMed antenna B – 518 tris
\nSphere antenna – 120 tris
\nLong antenna A - 88 tris
\nLong antenna B - 52 tris
\nLong antenna C – 18 tris
\nLong antenna D - 10 tris
\nLarge Turret Blank – 350 tris
\nMed Turret Blank – 188 tris
\nSmall Turret static – 40 tris
\nSmall Turret dynamic – 56 tris
\nBarrel A – 60 tris
\nBarrel B – 292 tris
\nBarrel C – 436 tris
\nBarrel D – 110 tris
\nBarrel E1 – 202 tris
\nBarrel E2 – 598 tris
\nBarrel F – 60 tris
\nCruise missile launcher – 260 tris
\nLarge Side Cannon – 280 tris
\nSmall Side Cannon – 134 tris
\nTorpedo Bay – 224 tris
\nLight missile lauch pad – 78 tris
\nAuxiliary Missile bay – 210 tris
\nAttention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the inside faces are deleted to save on tris count.
\n\nThis pack contains a modular scifi military station with weapons and equipment. It can be used in space games. The modules can be combined, moved, rotated, scaled to create various space stations of any size.
\n\nThe model is unskinned, unrigged and has no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
\n\nThe following textures are included:
\n\nDepending on your game engine/3D application you may need to rescale the models.
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