Spiky car from old Snes game Battle Cars. Driver is also from BC, modeled after Doctor Diana. Track has some elements from Rock N Roll Racing and palette is from Carmageddon.
![](http://www.gamewtfs.com/pics/battlecars-diana.gif)
********
I'm pretty happy for final scene.
I like those clouds at both ends of track, idea came completely from need to hide pop up. Espcially I like those towers whose emerge from clouds.
In retrospect framerate choise was bad, those spiky walls seem to be just pulsating rather than moving with track.