One day I was walking down the street and saw a rusty bukhanka. There was a great desire to model it, which I did. it took about a month to work in my free time
4 sets 4k. 51,159 triangles
Modeling was done in Blender, baking in Marmoset Toolbag, texturing in Substance Painter.
You can find renders at my Artstation https://www.artstation.com/artwork/XggZxL
![](https://cdna.artstation.com/p/assets/images/images/061/206/038/large/valery-kharitonov-main-view-image-viewport001-viewport.jpg?1680236255)