AAA Game ready model.
It includes a multitude of texture sets and LODs to fit your all needs.
Comes with drivable example using Unity's WheelCollider as well as an
interactive UI that show cases the included features.
The package includes :
- One 3d car model with 3 levels of detail.
The shaders included can handle :
• Realtime dust and rust buildup
• Customizable paint properties as well as customizable patterns (used for police cars)
• Realtime buildup of paint scratches
• A shader specifically made for the the car's wheels that makes it easy to adjust the properties of the rubber and metal parts of the wheel as well as dust build up.
These shaders make it very easy to quickly customize your cars in a very artist friendly way without the need for multiple texture sets, and thus create a large number of variations with a very small memory footprint.
- There are also more than 20 hand painted car materials using Unity's standard shader. All textures are 4096*4096.
- All four windows are breakable. The fragments of each window are baked into a single mesh for better performance.
Compatible with :
• The High-Definition render pipeline (Unity 2019.3.12+)
• The Universal render pipeline (Unity 2019.3.12+)
• The built-in render pipeline (Unity 5.4.5+).
Compatible with SRP batching.
- C# Scripts to easily control windows destruction, lights and opening of doors, trunk/hood and steering wheel.
- Emission maps for all the car's lights.
This package is mobile friendly.
More content coming in future updates.
Check out the Demo video. (Screenshots and video are captured in Unity).
Standard assets not included.