Features:
Polygons = 39597
Vertex = 39799
-Textures PBR - unity-
12 items Format:
PNG Resolution: 4096x4096 - 2048x2048 px
- I recommend making subsurface scattering with Advanced Material.
- ANimations :
- Swim_Anim
- Forwartd_RIGHTSwim
- Forwartd_LEFTSwim
- Forward_LEFT90_Swim_Anim
- Forward_RIGHT90_Swim_Anim
- Forward_Down_Swim_Anim
- Forward_RIGHT_Down_Swim_Anim
- Forward_LEFT_Down_Swim_Anim
- Forward_UP_Swim_Anim
- Forward_RIGHT_UP_Swim_Anim
- Forward_LEFT_UP_Swim_Anim
- Down_Swim_Anim
- RIGHT_Down_Swim_Anim
- LEFT_Down_Swim_Anim
- UP_Swim_Anim
- RIGHT_UP_Swim_Anim
- LEFT_UP_Swim_Anim
- Attack_Anim
-Texture Types- PBR- UNITY
-AlbedoTransparency
-Normal
-MetallicSmoothness
-Opacity
- Model is scaled correctly 20m
- PBR Shader.
- File complete -
-.fbx (multi format)
- Textures - .png
- 4096x4096- 2048x2048 px