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This asset contains 3D generic type animations for elemental monsters and similar magic creatures with loose body parts.
Model geometry mesh parts are split individually, retargeting to custom models can be done by swapping geometry meshes and parenting them to the corresponding rig bone.
Animations list:
General
- Idle
- 1 Idle action (Idle variation)
- Spawn (Appear / summoned)
Movement
- Walk forward (1 m/s)
- Run forward (2 m/s)
- Jump
- Fall
Combat
- 3 Attacks
- 3 Damages (being hit)
- Death
- Revive
- Stun
- Lose pose (like kneeling down)
- Win pose (fists lift up)
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