Aayla Secura from Star Wars.
Been fighting Rigify from blender the whole way on this one! When baking the animation down to the deform bones, the spine bones would scale weirdly skewing the whole model. I am just now noticing that the eyes are flipping out weirldy while blinking!
I did have some fun bringing this into Substance Painter. That program makes texturing quite fun!
Base model was done in 3ds Max. Clothes, unwrapping and rigging were done in Blender.