This creature is said to have come from the beyond, beyond the universe. It likes instant noodles.
This model was created in ZBrush and rigged in Blender.
The numbers in this model represents its updates, with this new update we bring an almost all new concept but with the same core of the first Alien 101.
Texture Map -> 2048x2048
Normal Map -> 2048x2048
Roghness Map -> 2048x2048
Ambient Oclusion -> 2048x2048
Cavity Map -> 2048x2048
Displacement Map -> 2048x2048
In the addition files you'll be able to find the following formats: FBX, Blend, OBJ and ZTL
This model was tested in Unreal Engine 4 as shown in the pictures above
This model was created in a way that it is easy to make changes at your wish.
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