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Synty Studios™ presents Polygon Mini City Characters!
Cute miniature versions of our popular Polygon City Series!
A low poly asset pack of Character assets to create a game in a City/Town theme.
Includes demo scene
37 unique Characters with x6 alternative texture colors (5 Team colors).
Character setup to work with Mecanim (no animations included in this pack)
- Biker 01
- Male Jacket 01
- Shop Keeper 01
- Father 01
- Son 01
- School Boy 01
- Male Hoodie 01
- Police 01
- Fast Food Worker 01
- Hipster Guy 01
- Grandpa 01
- Gangster 01
- Fire Fighters 01
- Business Man Suit 01
- Business Man Shirt 01
- Tourist 01
- Road Worker 01
- Punk Guy 01
- Jock 01
- Hobo 01
- Grandma 01
- Gamer Girl 01
- Female Police 01
- Summer Girl 01
- Punk Girl 01
- Paramedic 01
- Female Coat 01
- Female Jacket 01
- Business Woman 01
- Mother 01
- Mother 02
- Daughter 01
- School Girl 01
◼ Compatibility ◼
- Supports Universal Render Pipeline (URP) - URP Guide Here
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- If you are building Battle Royale Survival game, this pack can be an answer to your prayer. With these 20 heads/ 20 bodies/ 20 Weapons modular pack, you can easily create any kind of free for all survival genre games.
- Highly customizable with many modular parts and weapons ( 20 heads, 20 bodies, 20 weapons )
- MaskTintShader for Standard / URP(11.0.0) / HDRP(11.0.0) added.
- Various animations(about 400) for 10 different weapon stances fully compatible with Mecanim Humanoid. In-Place and Root motion animations both provided.
- Optimized for mobile games(low poly), 512x512 atlas texture for all modular parts
Polycount
* Basic Male - 4434 Tris
* Basic Female - 4288 Tris
* Alien - 4154 Tris
* Bear - 3948 Tris
* Chemical Man - 4902 Tris
* Chicken - 4334 Tris
* Cowboy -4904 Tris
* Hero - 3832 Tris
* Hoodie - 4892 Tris
* Jester - 4390 Tris
* Knight - 4766 Tris
* Ninja - 3726 Tris
* Robot - 4866 Tris
* Salaryman - 4038 Tris
* Samurai - 5916 Tris
* Sniper - 5780 Tris
* Soldier - 4322 Tris
* Spaceman - 4498 Tris
* Terrorist - 4214 Tris
* Veteran - 5192 Tris
* Assault Rifle - 1380 Tris, AssaultRifle stance category
* Bazooka - 1326 Tris, BazookaStance Category
* Chemical Gun - 1114 Tris, HandgunStance and Double HandgunStance Category
* Crossbow - 1330 Tris, Rifle01Stance Category
* Electric Gun - 1710 Tris, HandgunStance and Double HandgunStance Category
* Flame Thrower - 1520 Tris, AssaultRifle stance category
* Gravity Gun - 2070 Tris, AssaultRifle stance category
* Grenade - 876 Tris, GrenadeStance category
* HMG - 1348 Tris, HandgunStance and Double HandgunStance Category
* Hunting Rifle - 914 Tris, Rifle02Stance category
* Ice Gun - 1436 Tris, Rifle01Stance category
* Knife - 467 Tris, KnifeStance category
* Mini gun - 1820 Tris, MinigunStance category
* Pistol - 1038 Tris, HandgunStance and Double HandgunStance Category
* Rail Gun - 1618 Tris, Rifle01Stance category
* Saw Gun - 1466 Tris, AssaultRifleStance category
* Shotgun - 1120 Tris, Rifle02Stance category
* SMG 1524 Tris, HandgunStance and Double HandgunStance Category
* Smoke Grenade - 486 Tris, GrenadeStance category
* Sniper Rifle - 1166 Tris, Rifle01Stance category
Animation List
- Attacks ( Single shot, Auto shot, charge shot, sustain shot, Puch, Kick ) for various weapon systems
- Reloading
- Die, Knockdown, Get up
- Dizzy
- Get Hit
- Idle(Normal and Battle)
- Jump ( normal and 4 split animations )
- Run(4 ways in place and root motion)
- Roll(4 ways in place and root motion)
- Dash(4 ways in place and root motion)
- Power UP
- Victory
- Aim offset up and down
Dungeon Mason proudly presents you Battle Royale Heroes Polyart pack. This light weight characters will be suitable for any of your game projects spanning from mobile to PC desktop, but especially good for mobile FPS and TPS and Top down action game development.
If you have any questions or request, fire away your needs through the followings.
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Compatible with all weapons. Compatible with plug-in system.
All objects in the pack are fully UV matched with the corresponding textures.
Elements which require animation have been detached, and named.
Optimized for game engines.
Model unwrapped manually to make most efficient use of the UV space.
Model scaled to fit actual version existing models.
","id":274901487038,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/Screenshots/SM m4_Scope_20.webp"},{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/Screenshots/SM m4_Scope_50.webp"},{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/Screenshots/SM m4_Scope_80.webp"},{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/Screenshots/SM m4_Scope_110.webp"},{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/Screenshots/SM m4_Scope_140.webp"},{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/Screenshots/SM m4_Scope_170.webp"},{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/Screenshots/SM m4_Scope_200.webp"},{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/Screenshots/SM m4_Scope_230.webp"},{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/Screenshots/SM m4_Scope_260.webp"},{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/Screenshots/SM m4_Scope_290.webp"},{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/Screenshots/SM m4_Scope_320.webp"},{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/Screenshots/SM m4_Scope_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/200043/SM m4_Scope/SM m4_Scope.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-01T12:14:29Z","modelUpdatedTime":"2023-07-17T16:19:32Z","modelUrl":"https://models-cdn.yahaha.com/200043/SM m4_Scope.obs.glb","name":"SM m4_Scope","originSource":"ASSET_STORE","packageId":"200043","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/32137a79-d240-412e-8bc9-27dd0073893b.webp","name":"m4 military"},"polygonCount":1946,"publishedDate":"2022-06-13T12:49:19Z","publisher":{"id":"52448","name":"AB3DX","url":"https://www.artstation.com/ab3dx"},"rigged":false,"slug":"sm_m4_scope-274901487038","sourceUrl":"https://assetstore.unity.com/packages/slug/200043?aid=1011loDfK","stats":{"viewCount":2},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":4,"name":"Characters & Creatures","slug":"characters-creatures"}],"colors":["black","cyan","gray"],"description":"Environment used on the renders is not included in this pack.
____________________________________________________________________________________________
Stylized characters with unique visuals. PBR characters and VR ready! Optimized characters that can be used in any platform such as VR, Console, PC and even in a mobile game.
It has LODs, optimized use of bones and optimized use of materials and UVs.
____________________________________________________________________________________________
A complete set of animated characters for your game!
Includes access to the following packs:
* IMPORTANT After purchasing this pack please visit Polygonmaker Shaders to download for free.
PBR and Mobile textures.
Animated character with optimized polygon count
Amazon: LOD0: 5K tris / LOD1: 3K tris
There are 4 material variation
\"PBR\" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
\"Mobile\" - 1K set: Diffuse texture with hand painted details
Fully rigged characters with 8 animations.
Includes facial rig.
Golem: LOD0: 5K tris / LOD1: 3K tris
There are 4 material variation
\"PBR\" - 4K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
\"Mobile\" - 2K set: Diffuse texture with hand painted details
Fully rigged characters with 18 animations.
There is one Humanoid rig in case anyone wants a biped Golem. (Does not include any humanoid animation)
Grunt: LOD0: 4K tris / LOD1: 2K tris
There are 4 material variation
\"PBR\" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
\"Mobile\" - 1K set: Diffuse texture with hand painted details
Fully rigged characters with 8 animations.
No facial rig.
Hero: LOD0: 4K tris / LOD1: 3K tris
There are 4 material variation
\"PBR\" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
\"Mobile\" - 1K set: Diffuse texture with hand painted details
Fully rigged characters with 8 animations.
Includes facial rig.
Monkey: LOD0: 3K tris / LOD1: 2.6K tris
There are 4 material variation
\"PBR\" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
\"Mobile\" - 1K set: Diffuse texture with hand painted details
Fully rigged characters with 8 animations.
Includes facial rig (blendshapes, jaw and eyes bones).
Vendor: LOD0: 6K tris / LOD1: 4K tris
There are 4 material variation
\"PBR\" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
\"Mobile\" - 1K set: Diffuse texture with hand painted details
Fully rigged characters with 8 animations.
Includes facial rig.
Warrior: LOD0: 4K tris / LOD1: 3K tris
There are 4 material variation
\"PBR\" - 2K set: (Albedo, Specular, Gloss, Occlusion, and Normal maps)
\"Mobile\" - 1K set: Diffuse texture with hand painted details
Fully rigged characters with 8 animations.
Includes facial rig.
EXTRA FEATURES:
★ Highly optimized and clean meshes
★ Efficient UVs usage to allow higher quality with lower texture sizes
★ Minimized number of materials and meshes to allow lower draw calls and high performance
★ Top quality animations
★ Clean project without unnecessary files
★ Hand made LODs that can be used as main characters for even better performance
____________________________________________________________________________________________
URP and HDRP:
Polygonmaker packages work with URP and HDRP.
To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”
____________________________________________________________________________________________
MOBILE USE:
Mesh
Our LODs are handmade, thus they can be used as main LOD without losing much of the quality.
Use LOD1 or LOD2 depending of your budget, for example LOD0 for FPS games, LOD1 for third person games or LOD2 for RTS games.
Materials
Change from Standard to Mobile Diffuse or Bumped depending of your budget.
Textures
Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.
____________________________________________________________________________________________
Follow Polygonmaker for news, deals & tutorials
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\n8 uv set 4096x4096 (Down to 1024x1024)
\nBody
\nTopArmor
\nBotArmor
\nBootsGloves
\nShield
\nHelmet
\nUndead
\nSword
\n\n
\n
In the model it is desirable to use a shader with a two-sided display of polygons
\n\n
\n
\n
\n
4 Mesh: in armor with weapons, without armor with weapons. And separately without weapons.
\n\n
\n
All necessary animations 16.
\nAttack (x3)
\nWalking (x3)
\nStrafe (x2)
\nIdle (x2)
\nDeath (x1)
\nImpact (x1)
\nBlock (x1)
\nRun (x2)
\nRage (x1)
\n\n
\n
Vertex 43363
\nTris 59531
\n\n
\n
Additional Notes: Background and decorations are not included in the set. Only the character is sold and everything that relates to him .
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