anim_adron@death_phys_01_dead

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Author name
BCS
Source
Unity Asset Store
Polygon Count
11,554
Release Date
2020-07-29
License
Standard Unity Asset Store EULA
Package price
$ 199.99
Industrial Spider Robot AAA HDRP
59 Assets

Package Overview

Industrial Spider Robot - an Engineering Drone: Hexapod Robotics Model of AAA-quality.

Gameready lowpolies baked with love from cinematic highpolies. Concept design by of the top AAA artists. Each model contains textures: 2048x2048, diffuse, specular and normals. Include 59 cinematic physic-based animations. Everything to set this model as your main character or an NPC of marvelous quality.

Full production cost over $5,000. Bring into your game the level of character design competitive to Deus Ex: Human Revolution, Deus Ex: Mankind Divided, Syndicate, Detroit: Become Human, Horizon Zero Dawn, Star Citizen and Cyberpunk 2077 benchmarks!

Preview for each of the items attached via Sketchfab (rotate, zoom, enjoy).

N.B. This pack is set for HDRP.

List out the number of unique assets included:
• Engineering Drone Hexapod (11270tris, 2k textures: albedo, normal, specular).
• adron_idle_01 (animation)
• adron_idle_02 (animation)
• adron_idle_03 (animation)
• adron_idle_04 (animation)
• adron_idle_05 (animation)
• adron_idle_06 (animation)
• adron_special_touch_01 (animation)
• adron_special_touch_02 (animation)
• adron_turn_45_L (animation)
• adron_turn_45_R (animation)
• anim_adron@adron_attack_01 (animation)
• anim_adron@adron_attack_02 (animation)
• anim_adron@adron_attack_03 (animation)
• anim_adron@adron_attack_04 (animation)
• anim_adron@adron_attack_05 (animation)
• anim_adron@adron_combat_idle_01
(animation)
• anim_adron@adron_combat_idle_02
(animation)
• anim_adron@adron_combat_idle_03
(animation)
• anim_adron@adron_combat_idle_04
(animation)
• anim_adron@adron_combat_idle_05
(animation)
• anim_adron@adron_combat_idle_06
(animation)
• anim_adron@adron_death_univ_01 (animation)
• anim_adron@adron_death_univ_01_dead (animation)
• anim_adron@adron_death_univ_crit_01 (animation)
• anim_adron@adron_death_univ_crit_01_dead (animation)
• anim_adron@adron_From_Combat (animation)
• anim_adron@adron_from_weld (animation)
• anim_adron@adron_hit_crit_01 (animation)
• anim_adron@adron_hit_crit_02 (animation)
• anim_adron@adron_hit_univ_01 (animation)
• anim_adron@adron_hit_univ_02 (animation)
• anim_adron@adron_hit_univ_03 (animation)
• anim_adron@adron_knocked (animation)
• anim_adron@adron_knocked_getup (animation)
• anim_adron@adron_knocked_idle (animation)
• anim_adron@adron_powerdown (animation)
• anim_adron@adron_powerdown_idle (animation)
• anim_adron@adron_powerup (animation)
• anim_adron@adron_run (animation)
• anim_adron@adron_special_touch_01 (animation)
• anim_adron@adron_special_touch_02 (animation)
• anim_adron@adron_special_welding_01 (animation)
• anim_adron@adron_special_welding_02 (animation)
• anim_adron@adron_special_welding_03 (animation)
• anim_adron@adron_special_welding_04 (animation)
• anim_adron@adron_special_welding_05 (animation)
• anim_adron@adron_to_combat (animation)
• anim_adron@adron_to_weld (animation)
• anim_adron@adron_walk (animation)
• anim_adron@adron_weld (animation)
• anim_adron@death_laser_01 (animation)
• anim_adron@death_laser_01_dead (animation)
• anim_adron@death_laser_crit (animation)
• anim_adron@death_laser_crit_dead (animation)
• anim_adron@death_phys_01 (animation)
• anim_adron@death_phys_01_dead (animation)
• anim_adron@death_phys_crit (animation)
• anim_adron@death_phys_crit_dead (animation).