5 game ready Animated Siege Weapons including not animated version and broken versions.
Textures are in .TIF file format. (diffuse, normals and specular) 2048x2948 and 1024x1024
PBS materials.
Ballista.
1. Ballista: 1483 polygons, 1703 vertexes, 2881 triangles.
2. Ballista Destroyed: 1598 polygons, 1787 vertexes, 3101 triangles.
3. Ballista Animated: 1483 polygons, 1703 vertexes, 2881 triangles.
4. 1 Bolt: 22 polygons, 21 vertexes, 38 triangles.
Rig has 13 bones.
Animations:
1) Ballista_idle: 0 - 1 fr.,
2) Ballista_loading: 1 - 45 fr.,
3) Ballista_Loaded: 45 - 46 fr.,
4) Ballista_shot: 46 - 65 fr.,
Catapult.
1. Catapult: 2361 polygons, 2617 vertexes, 4428 triangles.
2. Catapult Destroyed: 2389 polygons, 2574 vertexes, 4484 triangles.
3. Animated Catapult: 2361 polygons, 2617 vertexes, 4428 triangles.
4. 1 Rock: 96 polygons, 98 vertexes, 192 triangles.
Rig has 6 bones.
Animations:
1) Catapult_idle: 0 - 1 fr.,
2) Catapult_loading: 1 - 100 fr.,
3) Catapult_loaded: 100 - 101 fr.,
4) Catapult_shot: 101 - 115 fr.,
5) Catapult_moving: 115 - 165 fr.,
Ram.
1. Ram: 3905 polygons, 4740 vertexes, 7700 triangles.
2. Ram Destroyed: 3367 polygons, 3673 vertexes, 6632 triangles.
3. Ram Animated: 3905 polygons, 4740 vertexes, 7700 triangles.
Rig has 9 bones.
Animations:
1) Ram_idle: 0 - 1 fr.,
2) Ram_Sart_Strike: 1 - 20 fr.,
3) Ram_Strike_loop: 20 - 70 fr.,
4) Ram_Loaded: 70 - 71 fr.,
5) Ram_Finishing_Strike: 71 - 135 fr.,
6) Ram_Moving: 135 - 200 fr.,
Siege Tower.
1. SiegeTower: 4899 polygons, 6279 vertexes, 9327 triangles.
2. Siege_Tower_Destroyed: 5359 polygons, 6998 vertexes, 10140 triangles.
3. Siege_Tower_Animated: 4899 polygons, 6279 vertexes, 9327 triangles.
Rig has 7 bones.
Animations:
1) SiegeTower_idle: 0 - 1 fr.,
2) SiegeTower_Bridge_open: 1 - 27 fr.,
3) SiegeTower_Bridge_opened: 27 - 28 fr.,
4) SiegeTower_Bridge_closing: 28 - 70 fr.,
5) SiegeTower_moving: 70 - 150 fr.,
Trebushet.
1. Trebushet: 3729 polygons, 4398 vertexes, 7326 triangles.
2. Broken Trebushet: 3494 polygons, 3979 vertexes, 6864 triangles.
3. Animated Trebushet: 3753 polygons, 4422 vertexes, 7374 triangles.
4. 1 Rock: 96 polygons, 98 vertexes, 192 triangles.
Rig has 15 bones.
Animations:
1) Trebushet_idle: 0 - 1 fr.,
2) Trebushet_shot: 1 - 110 fr.,
3) Trebushet_after_shot: 110 - 111 fr.,
4) Trebushet_loading: 111 - 250 fr.,