Asset Overview
Ever since Bioshock was released in 2007, the underwater city of Rapture has had its hooks in me. I instantly fell in love with the atmosphere, storytelling, game play, art and sound style.
Then Bioshock 2 came with even crazier plot twists, action and wtf-just-happened moments. I still remember the feeling in my gut when I saw Gilbert Alexander in the tank the first time. Holy crap!
This is the Big Sister from Bioshock 2. I had loads of fun modeling this weird and interesting character with her creepy long legs and short torso and unmistakable outfit. Based on some detail renders by [Blur studios](http://www.jameskuart.com/bio2). The rigged Blender model can be downloaded from [Piitas.blog](http://piitas.blog)
Originally rendered with LuxCoreRender, modeling in Blender and texturing in Substance Painter