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Big, Fat Zombie Model, modular.
Ideal for Boss or tough enemy!
NO ZOMBIE ANIMATIONS INCLUDED!
See at the bottom for how to use any mocap animations with my models.
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UPDATE 1.5
Two more CLEAN skins added, Black and White and two for clothes!
Customization scripts updated with the new materials.
Control of the Blend Shapes from the Customization Script added.
Belly jiggle script added and attached to the prefabs!
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UPDATE 1.6
3 LOD levels added for BigZombie One Mesh geometry!
LOD0 = 8494 verts, 15013 tris
LOD1 = 3624 verts, 6017 tris
LOD2 = 1778 tris, 2816 tris
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You can use any Mecanim compatible animation to live it up!
Skinned and Rigged to Humanoid Skeleton
15013 tris
8494 verts
Two geometry variants are included - One mesh model and the model broken to body parts, to be used with dismemberment systems.
Three LOD levels on One Mesh geometry
Separate Shirt , can be shown/hidden
Model real world height is larger than normal, about 202cm.
Two Skins with realistic PBR materials
16 Textures, 4096x4096 resolution,
Two Sets of materials - Skin and Clothes, each with two skins
You can make different combinations of skins/shirt/shorts materials
Two sets of body materials - for black and white guy.
Belly bone in the skeleton.
Open Mouth, Angry, Close Left Eye and Close Right Eye Blend Shapes.
Included are two prefabs, OneMesh and BodyParts, with scripts to customize the models.
Scripts in the prefabs to control the materials and show/hide shirt.
Eyes have bones too.
NO ZOMBIE ANIMATIONS INCLUDED!
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
See how in this video: How to use my models with mixamo.com FREE animations