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\n
\nFeatures
\n\n
\n
-The Model is built to real-world scale
\n-Unit System: Cm
\n-Fully optimized for games and videos.
\n-The Model is Named, Grouped & Layered Professionally.
\n-The Model is fully unwrapped UVs.
\n-Includes one idle animation.
\n-5 different skin.
\n\n
\n
Geometry
\n\n
\n
-Clean and optimized topology.
\n-This model consists of Quads and Tris only .
\n-The geometry is Low Poly.
\n\n
\n
MonsterSkull:
\nPoly Count: 6421
\nVerts Count: 6461
\nTris: 12746
\n\n
\n
Textures
\n\n
\n
-All textures are tailored and applied for high quality graphics results.
\n-All Textures are TGA format.
\n\n
\n
Body: 4096x4096 px. AlbedoTransparency | MetallicSmoothness | Normal | AO | Emission
\n\n
\n
Rigged: Yes
\nAnimated: Yes
\nNumber of Animations: 1
\nAnimation types: In-place 1
\nNumber of characters: 1
\nNumber of Materials: 5
\nNumber of Textures: 21
\nTexture Resolutions: 4096x4096 px
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Optimized for high framerates. Customizable colors.Mail: Sine.95@mail.ru
Rigged Low-poly game ready model
Feature:
10 Face blend shapes/morph target
Separate mesh parts
Has humanoid rig
Polycount:
Character
Skull
Pants
Blouse
Horns1
Horns2
Horns3
Horns4
Horns5
Kayo grew up watching wrestling with her family and loved it all: the costumes, the ridiculous storylines, and especially how confident and formidable the wrestlers were. It was only natural that as a youngster she started backyard matches with her friends that grew into a hobby, but eventually her resolve turned her hobby into a talent that would take her around the world to compete. Your library will love this feisty new character well-versed in pageantry from wrestling matches across the world!
Converted from Daz 3D Genesis 8-based asset Kayo 8.
Full character system included
When you build with Tafi you’re not just buying an asset, you’re buying characters designed to blend with each other and to change during play in your games and apps. You’re buying clothing and hair that is swappable and will adapt to the various body shapes. This versatility lets you populate a world full of NPC’s and change them or your hero avatar as they progress and advance.
Ready to use (and expand):
When used together with other Tafi packages, Tafi's characters can change everything from skin materials to clothing by simply dragging the relevant items into the slots in the character builder and pressing \"Build.\" Built items will even transfer morphs and other items straight into the relevant clothing pieces. Read below for more information about the innovative Tafi character system.
[ Character Tool Documentation | Technical Support | Browse Compatible Content ]
Technical Information
Included tools can be used to decimate, atlas, and merge materials. Assets have been provided at highest initial quality levels to provide greater flexibility for asset users.
Assets Included:
• Base Character Model: 32,736 Tris (7 to 16 Materials)
• Morphed Character: 32,736 Tris (7 to 16 Materials, Custom Shape & Textures)
• Morph Kit: 700+ Morphs, including facial animations, emotions, body weight and muscle mass, animation blends
Textures: Comes with a set of 2048/4096px PBR textures and associated shaders; along with the base character set (16 x 2048/4096px). Included character tool can facilitate texture size reductions easily.
Shader Set: Uses the Daz3D Shader Set
Over 700 Morphs, including;
• Facial Expressions (Afraid, Angry, Flirting, Frown, Shock, Surprised & more)
• Face Types (Square, Round & more)
• Speech Phonemes
• Body Shape & Size (Weight, Muscularity, Starvation & more)
• Detailed control over most anatomical features
• Animation Blend Morphs
• Fantasy elements (e.g. Elf Ears)
• ... and much more!
Includes the Linteum character assembly tool - designed to mix and match clothing, characters, morphs and more from the entire range; and make them usable in your game or app.
Functionality includes:
• Built-in assembly of character parts, automatically merges clothing onto the same character hierarchy, including adjustments for various character shapes and sizes.
• Morph functionality - add new characters and custom morphs to all your designs, mix and match to create the perfect results; morphs are copied onto all clothing.
• Performance estimator - see how your character compares against characters in various shipped games.
• Rigging aware decimation - automatic built-in decimation tool will help reduce polycounts while preserving extra polys in elbows and knees (note: results will vary by item, and decimation level; decimating base characters is not recommended)
• Material merging tool - automatically merges materials together and deletes submeshes, when the material is a duplicate. Tint and adjust individual parts, and merge the rest!
• Hidden surface deletion - helps trim non-visible faces from an assembled character to avoid bleed through during animations, and lower overall polycount.
• Builds characters compatible with Humanoid Animation Avatars; use popular animation controllers with this character.
• Only pack the blend shapes you need into your models - helps reduce overall memory consumption.
• Texture atlasing tool - helps merge materials together and trim overall drawcalls.
• SRP Support - Automatic adjustment of materials for HDRP(2018.4) LTS, HDRP(2019.4) LTS, URP and Standard Render Pipelines.
Refer to our YouTube Tutorial to learn how to use Tafi assets within Unity.
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